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Old Jan 25, 2008, 09:00 PM // 21:00   #61
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Quote:
Originally Posted by Red Sonya
It would be nice if there were counters in all classes than having everyone to become a mesmer 2nd class.
You mean counters for magebane? Easiest counter for magebane is to attack the ranger with a non-spellcaster...without spells to disrupt magebane is only useful as an unblockable poison attack (woo-hoo,poison- big freakin deal) is why I usually do better with a Burning Arrow build in RA, magebane is good vs. wizards but not so much against anything else (this is actually one of the biggest arguments in favor of the unblockable and qwik recharge...without them magebane builds can do nothing against non-mage types, they already pretty much cant the way things are)

Another counter for Magebane is to equip your wizard with a "halves casting time" mod on their weapon....sure you dont get it all the time, but when you do it means your spell will only get zapped on sheer luck. Theres also the whole line of sight thing, or the idea that if you are really a "backline" caster that I have to run through your front line and stand amongst your mid-line to "camp out" on your casters, and your team should be able to do something about that.

I can kinda see what you are saying about being a Mezz secondary to have "counters", just like I wish I didnt have to constantly be a monk secondary to make sure I dont get crippled and blinded or otherwise degen'd or hexed to death.

Last edited by pygar; Jan 25, 2008 at 09:14 PM // 21:14..
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Old Jan 25, 2008, 09:08 PM // 21:08   #62
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14 expertise? i assume this is meant more for the pvp crowd
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Old Jan 25, 2008, 09:25 PM // 21:25   #63
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Quote:
Originally Posted by pygar
Wow, look at those skills, a signet that just takes your enemies elite away without even having to "interrupt" it, and an indirect hex interrupt that disables an ability for nearly a whole minute with high enough attribute level (and you can probably put these on a target without line of sight)....just wow. With magebane I actually have to hit my target in a one second or less window of time to make the disable work, and if I miss the interupt I really dont get jack out of magebane (oh except thankfully MB recharges reasonably fast so I might get to try again if I dont die first)

Just wow. I have seen those skills used and knew they were good, but I guess I had never looked that closely at them. And if I have an Elite skill that is comparable to those regular skills this is a problem for people?
http://www.pvxwiki.com/wiki/Build:Me...hievery_Mesmer

And remember that lots of bad players in RA will be spamming Magebane even with Diversion on them.
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Old Jan 25, 2008, 09:42 PM // 21:42   #64
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Quote:
Originally Posted by RiKio
http://www.pvxwiki.com/wiki/Build:Me...hievery_Mesmer

And remember that lots of bad players in RA will be spamming Magebane even with Diversion on them.
Yup, i would have to say that bar looks like a interrupt/shutdown "easy button" compared to any magebane bar i've thought of yet....sure I can load up with bow and pet interrupts, but i still have to get the hits at the right time or else all i do is hit for nickel and dime amounts of damage. Crazy.

Last edited by pygar; Jan 25, 2008 at 09:45 PM // 21:45..
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Old Jan 25, 2008, 09:59 PM // 21:59   #65
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Just to clear things up for all of you who can't seem to read...I am fine with the disrupting/disabling effects of the skill, w/o them d-shot would b better. I was saying that the recharge time should be lengthened just a bit.

Quote:
Originally Posted by the tim
I would like to see it get a longer recharge
Quote:
Originally Posted by Red Sonya
Mantra of Resolve won't stop this Magebane skill either?
No...read the functionality of the skill plz. (http://gw.gamewikis.org/wiki/Magebane_Shot) Sure you won't get interrupted, but your skill will still be disabled for 10seconds so it will fail when you get to the end of the casting animation. Unless of course you are casting meteor shower through dazed+migraine with mantra up, then it would be recharged before you got to the end of the casting time, but the ranger would probly just keep magebaning/dshotting you.


And to Pygar.....before going on a rant fest, please read the OP. I made no complaints about being interrupted by magebane, just the fact that it is a 5 second recharge so it is up nearly everytime a skill is used. And yes, i agree with you, Magebane is pretty much useless in gvg, there are just too many people that will be making you useless/die if you try to accomplish anything. But gvg is not the only form of pvp in GW. You do have RA/TA/HA right? and to you saying the only ranger builds are degen or a cripple with degen, i suggest you go unlock the other skills in the ranger class. since you seem to only want to talk about gvg, there are rangers in Be Team spike that don't run cripple/degen. You could also run a thumper like every other new pvp player. Possiblities are endless, be creative, or do you just copy what other people are runnign instead of trying to come up with new ideas?


As an elite skill, the unblockable and skill disabling part are fine the way they are. If Izzy changes anything about this skill, i would ONLY like to see the RECHARGE time changed to somewhere around 8 seconds.

and comparing it to sig humil and diversion is kinda retarded. sig humil is a 2 second cast with 9fc, and if someone can't interrupt that or gale it w/e, they should probably stick to pve. Diversion is a 10second recharge and has an extremely obvious casting animation so its easy to watch for that as a caster and not get diverted, or as a ranger and dshot it. Can you watch rangers for disabling skills such as magebane? Don't think so...unless you see everything as if watching it on a high speed camera playback you aren't going to see the ranger use his interrupt and have time to cancel you skill (granted that hes got some brains and isn't trying to interrupt you with a long/flatbow at full arc distance away)
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Old Jan 25, 2008, 10:06 PM // 22:06   #66
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Quote:
Originally Posted by the tim

and comparing it to sig humil and diversion is kinda retarded. sig humil is a 2 second cast with 9fc, and if someone can't interrupt that or gale it w/e, they should probably stick to pve. Diversion is a 10second recharge and has an extremely obvious casting animation so its easy to watch for that as a caster and not get diverted, or as a ranger and dshot it. Can you watch rangers for disabling skills such as magebane? Don't think so...unless you see everything as if watching it on a high speed camera playback you aren't going to see the ranger use his interrupt and have time to cancel you skill (granted that hes got some brains and isn't trying to interrupt you with a long/flatbow at full arc distance away)
Hey, I wasn´t comparising. I was telling how to beat Magebane spammers...
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Old Jan 25, 2008, 10:10 PM // 22:10   #67
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A: Diversion is 12 sec recharge.
B: Diversion is INCREDIBLY strong for gimping monks.
C: The disable effect ONLY works IF the skill is interrupted.
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Old Jan 25, 2008, 10:10 PM // 22:10   #68
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Quote:
Originally Posted by Chokutou Reiki
As much as you are going to cry, they are just going to say: You got mantra of resolve or concentration to counter it, if need be. Why do you think people run mantra of concentration on an Ele in GvG... Due to those fag Magebane. Btw, it's 4 energy at 14 expertise...so it's pretty nice. They'll make it like crip shot, 15 energy, no one will use it, then put it back to 10. So.. kind of a lost cause, to be honest.


So true. It should have stopped here. Oh and I miss 5e crip shot (before the 15e nerf).
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Old Jan 25, 2008, 10:40 PM // 22:40   #69
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The other skills in the ranger class blow, and no there are like 3 ranger builds mostly sharing a core of the same 4 skills.....most of the variation in ranger builds is based on the meta for that arena, like In hero battles rangers with pets are pretty common, in GvG Crip Shot rangers.

I think one of the things that makes me the most angry with the whole discussion is that I actually have more luck with other ranger elites- Magebane is a skill that I have had to endevour to get good enough to win with, because you cannot really spam it (even when it cost only 5 you still had to hit a spell for it to be worth it, if your just spraying magebane and not getting any interrupts you'l probably lose). I think most people mistakenly believe magebane is doing all the work, when really having D-shot and other interrupts in tow is required for a true attempt at shutdown (Burning Arrow is a 10 cost with 5 recharge, and do you hear people complain about having Burning Arrow "spammed" at them?)

Last edited by pygar; Jan 25, 2008 at 11:20 PM // 23:20..
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Old Jan 26, 2008, 12:02 AM // 00:02   #70
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Quote:
Originally Posted by tyla salanari
C: The disable effect ONLY works IF the skill is interrupted.
No it doesn't. Distracting shot does the same thing to resolve and its been around for two years.

"If this attack hits, it interrupts target foe's action. If that action was a Spell, it is disabled for additional 10 seconds. This attack cannot be blocked."

3 seperate sentences.
1) If this attack hits, it interrupts. It hits, but mantra breaks the interupt.
2) If that action was a spell, it is disabled. It says NOTHING about the interupt having to occur.
3) Can't be blocked.
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Old Jan 26, 2008, 12:50 AM // 00:50   #71
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[skill]diversion[/skill]



[skill]signet of humility[/skill]


These skills are also unblockable, with a disable you cant do anything about...and the mesmer can hide behind terrain and put these on you, and doesnt even need to "hit" anything, you either lose your elite 10-15 seconds, or whatever your next skill was for the better part of a minute. (or if you notice diversion on you but dont have hex removal, I guess u can just not use skills for the next 6 seconds to avoid the disable, or throw a skill away at it on purpose.)To top it all off these aren't even elite skills.

Last edited by pygar; Jan 26, 2008 at 01:58 AM // 01:58..
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Old Jan 26, 2008, 02:22 AM // 02:22   #72
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@RhanoctJocosa dshot stands for diversion to if u dont believe me asks a mesmer who does gvg

o and magebane got nerfed just like AoG and AoG was wayyyy overpowered magebane really isn't

ex MY LOD IS DSHOTTED O NOS

Last edited by RavagerOfDreams; Jan 26, 2008 at 02:24 AM // 02:24..
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Old Jan 26, 2008, 09:37 AM // 09:37   #73
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Quote:
Originally Posted by RavagerOfDreams
@RhanoctJocosa dshot stands for diversion to if u dont believe me asks a mesmer who does gvg
That makes no sense. When I catch a skill with diversion (in PvE), I say "diverted ___". When I interrupt a skill with dshot, I say "dshotted ___". How dshot stands for diversion is beyond me. Calling it that just throws your (amazing PvE) team off into thinking you disabled it for 20 seconds when in fact you disabled it for 50+ or vice versa. Of course, this was all done in PvE. Asking a GvGer is overrated when you can just ask a PvEr
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Old Jan 26, 2008, 10:22 AM // 10:22   #74
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Quote:
Originally Posted by Skyy High
I would like to point out that this is wrong in so many ways.
1) Ranger interrupts fire in 1/4 second, not a half second. The skill descriptions are wrong.
I have not heard of that one before and would really like a link to your source

Quote:
2) Recurves don't need to take 0.4 seconds to get to the target, even without using anything to speed up your arrows. That's at shortbow range; get a little closer, and *gasp* it goes down.
But getting closer and camping near your target(s) would also tell them what you're about to do and make you more vulnerable.

Quote:
Just from experience with my ranger, I can tell you that 1 second skills are cake interrupts if you're watching the guy. Not by luck, just on reflex. If you're scrolling around a lot, yeah it'll be quite difficult, but still doable depending on how close the guy is.
I did say 'on reaction', which implied seeing the spell activation, judging it's importance and deciding to interrupt or not. That takes a lot of time.
If you are observing your target, know the skills they use and 'feel their rhythm', you can time your interrupt with a much higher accuracy then on reaction.

But observing, knowing an timing is player-skill (not skillbar skills) which ought to be countered by other player-skill, rather then by nerfing skillbar-skills.
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Old Jan 26, 2008, 10:28 AM // 10:28   #75
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Ineptitude mesmer, or any anti-melee hexes is exit magebane in RA.
Seriously, play better. Magebane is strong, but so are other elites.
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Old Jan 26, 2008, 12:31 PM // 12:31   #76
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Wow just because you get owned by a skill which isnt overpowered, doesnt mean it needs to be nerfed -_-

/notsigned
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Old Jan 26, 2008, 03:17 PM // 15:17   #77
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Quote:
Originally Posted by HawkofStorms
No it doesn't. Distracting shot does the same thing to resolve and its been around for two years.

"If this attack hits, it interrupts target foe's action. If that action was a Spell, it is disabled for additional 10 seconds. This attack cannot be blocked."

3 seperate sentences.
1) If this attack hits, it interrupts. It hits, but mantra breaks the interupt.
2) If that action was a spell, it is disabled. It says NOTHING about the interupt having to occur.
3) Can't be blocked.
/doh....
Should of tested to properly verify it...
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Old Jan 26, 2008, 04:55 PM // 16:55   #78
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@holy
roflcakes u only say it when it happens to you not when you do it to some1 :P
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Old Jan 26, 2008, 05:02 PM // 17:02   #79
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Q.Q more? I had fun in ra yesterday using magebane
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Old Jan 26, 2008, 07:31 PM // 19:31   #80
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Quote:
Originally Posted by RavagerOfDreams
@RhanoctJocosa dshot stands for diversion to if u dont believe me asks a mesmer who does gvg
I am a mesmer who does gvg, and I have to say, you might be retarded. Dshot stands for "Distracting Shot" why would anyone call Diversion "dshot"? Maybe if you learned how to play, you wouldn't say stupid stuff in Sardelac.
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